I’ve created a scene with a building model and I’ve used path finding to move the avatar. Although the avatar is using the navigation mesh to move, it does not rotate according to the turns. How can I make it turn while moving through the navigation mesh?
Related Topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
ReadyPlayer Me models rotation issue | 1 | 373 | January 4, 2023 | |
How can I random move inside a Polygon? | 7 | 686 | July 12, 2023 | |
Three.js mesh rotation | 3 | 633 | November 5, 2018 | |
3D character model movement | 3 | 416 | January 9, 2023 | |
Problems with model rotation when rendering on different scenes | 3 | 292 | May 17, 2023 |