Hello,
I have solid experience in real-time 3D development, focusing on WebGL (Three.js), Unity, and XR (VR/AR) applications. My work includes building interactive 3D visualizations, simulation systems, and performance-optimized rendering pipelines. I am experienced in handling complex scene management, shader usage, and cross-platform optimization for browser and immersive environments.
Scroll down to explore some of the projects I’ve brought to life.