since I updated from r156 to r163 my project is not running anymore. Its firing errors when calling the webGLRenderer.setRenderTarget( renderTarget ) function
Error:
ERROR TypeError: can’t access property “length”, textures is undefined
Im not finding anything about that in the migration guide and cant seem to fix it. The renderTarget variable is not undefined.
Anyone got a glue whats going on?
Is that a plural typo in texture(s) by any chance?
This sounds like the most trustworthy way to get to the bottom of the issue… Otherwise trying to console.log render Target to see if it and the properties you’re trying to access actually exist…
I figured it out, it was a stupid mistake on my side. An automated script was not updating a submodule. Ill delete this post as its of no use, i guess
Thanks for your help tho!