InFlightSimulator is a browser-based passenger flight simulator built with Three.js. It went viral after launch and has now generated tens of thousands of flights, with organic traffic continuing to grow.
The game is live and has real users. I’m looking for a technical co-founder to build on its current success and explore different ways to turn it into a sustainable business while keeping the original game and experience free.
I’m looking for someone who has:
- Built and shipped 3D browser games or interactive experiences
- Strong Three.js, WebGL, and JavaScript or TypeScript experience
- Launched and monetized a digital product
- Experience managing infrastructure and reducing costs for asset-heavy applications
Experience with animation, rigging, game design, React, Next.js, or PostgreSQL would be helpful. A creative background is also valuable.
Terms:
- 15% to 30% equity, depending on experience and contribution
- An agreed share of future profits
- No salary currently
- Fully remote
- Final responsibilities and terms documented before either person commits
I’m looking for an individual partner, not an agency or outsourced development team.
Please reply with:
- Two live Three.js or browser 3D projects
- A paid digital product you helped ship and your role in it
- Your location, availability, and preferred working schedule