Create a rectangular shape with a hole, put the “light source” mesh behind it, apply GodRaysEffect
from that library.
I’ve got that visual result:
Demo: https://zwtsy.csb.app/
PS used that lib for the first time, and the lib is cool
Create a rectangular shape with a hole, put the “light source” mesh behind it, apply GodRaysEffect
from that library.
I’ve got that visual result:
Demo: https://zwtsy.csb.app/
PS used that lib for the first time, and the lib is cool