I was blown away by this website: https://ava-digital.ru/. I tried to recreate the effect on the first fold by placing an SVG over a light source with god rays effect applied (from GitHub - vanruesc/postprocessing: A post processing library that provides the means to implement image filter effects for three.js.). I can’t seem to get it to look like the website at all.This is how it looks right now: https://imgur.com/a/rB8mkDs. There is no volumetric effect at all. Without the SVG there seems to be a volumetric effect. How do I get it to look like the website? Any help is greatly appreciated!
Create a rectangular shape with a hole, put the “light source” mesh behind it, apply GodRaysEffect from that library.
I’ve got that visual result:
Demo: https://zwtsy.csb.app/
PS used that lib for the first time, and the lib is cool 
Yup, it’s a massive improvement over the three.js postprocessing ![]()
You’ll get even closer if you add a noise pass and set the background to something like #050505 so the noise affects it.
Wow! Could you give advice how to convert svg logo to figure mesh like in your example?
Use SVGLoader or write your own parser for svg ![]()
Feel free to remove it and see what happens ![]()
just want to say, i really appreciate what you do. it’s almost like every time i search for something here i run into one of your sandboxes.

