So I had this (original, no doubt ) idea of creating a hierarchy of paths and assigning instanced meshes to them to see if I can make some trees … and after a while I made this tool.
Turns out it’s possible to create more than just trees, there are also some flowers and other various assets.
I added some simple animation capacity as well as loading of GLTF files.
I only have access to a 5 year old laptop now, so hopefully, this page will work on actual desktop computers.
All assets can be exported and saved as a text file or as a stand-alone HTML page.
The code is written in vanilla JS and only requires THREE.js library.
Tested on Chrome/FF under Win10.
Let me know what you think and what’d be the biggest thing you would’ve added or changed.
Here is how the UI looks like:
Showcase (clickable external links):
trees
flowers
weather
blossom animation
… and other assets