Post Processing issue on RenderTarget

I would like to apply a custom RenderPass to my RenderTarget, but it’s start flashing. When I add the custom RenderPass to the main scene then works well. Do you have any suggestion?

Code Example:

You’ll have to share reproducible code for a question like this. Impossible to guess from the video, sorry!

Hello Don! Thanks for get back to me. I hoped somebody could help me without share the source code. I just put together quickly something similar.

Here is the source code:

I don’t see flashing in the demo above – have you fixed the issue? Or do i need to change something in the demo?

I was able to figured out the issue and fixed that on the demo page.

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