I would kindly ask you to tell me whether my passion project is worthy of becoming part of the three.js showcase section: the animation itself and its source code.
It is a 3D simulation of a binary automaton or its power graph. Orbs that are emphasized are the ones that lie along the synchronizing path if such exists.
Some of the more interesting individual features:
ray-tracing imitation
ray-casting: click/tap on an orb to shift the graph so that the clicked node is in focus
imported and rendered computer modern font
camera working for both desktop and mobile (gyroscope)
enable sensor input and shake your smartphone to shake the graph (accelerator input)
More options are available after expanding the (intentionally) transparent menu found in the bottom right corner:
automated graph traversal along the synchronizing path
ability to squash the 3d graph into a horizontal plane
This is intentional. The user can move the position of the camera via right mouse button, hence there are alternative ways to position oneself behind the text.
I already handle the much more important case when the camera is too low and is about to enter the ocean.
Are you absolutely sure this is a problem?