I’m using Blender 2.79, exporting my model to OBJ+MTL.
All meshes from a single pair of OBJ+MTL files are imported correctly in the scene except one mesh, which is rendered with the material only in the vertices and some weird lines from and to non-connected parts of the mesh.
Other visualizers like “3D Viewer” from Windows and p3d.in (website) show the model correctly.
This happened after decimating the model to reduce the size and/or applying a material. I’ve already triangulated the model, made sure there wasn’t duplicated vertices and so on.
I also applied a material that works fine with one of the parts of the scene, so I don’t think the material itself is the problem.
Thanks in advance.