Does anyone know a good library/list of resources that has a good amount of meshes/geometries to use for Three.JS?
Primitives on Three.JS are cool to build stuff.
But…
I want to grow my database of objects to a larger set. I want to curate a list of libraries/code snippets that produce X geometry.
I’ve found a couple GitHub that are perfect examples of what I’m looking for:
Rounded Box: GitHub - pailhead/three-rounded-box: a geometry class with filleted edges for THREE.js
Ribbon: GitHub - yomotsu/ribbon-geometry
Does anyone know any other cool libraries/projects that procedurally generate geometries/meshes?
I think it’ll be cool to create an awesome list of these resources as well.
Thanks in advance.