Obtaining vertex positions on the rendered 2D plane

Apologies if this is a trivial question. I’m new to this technology.

Is there a simple way to access the points on the 2D plane that correspond to the vertices of the mesh - i.e. after the projection has been applied? I don’t know if it’s my wording but I can’t manage to find the answer.

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You can project a 3D vertex onto a 2D plane, to get the coordinates - but I’m not entirely sure if I understand correctly :smiling_face_with_tear:

Could you show a screenshot / video of what you have vs what you’re trying to find?

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The software draws the mesh on the HTML page, inside some element for example a div. To do this I assume it has to figure out the exact position of each vertex. I’d like to know where each vertex is corresponding to that div (or whatever element it might be).