I am trying to make semi-transparent glasses
but when moving it around in threeJS Editor in some positions temples of that glasses seems to be in front of frames or lenses.
This is how it looks like:
When I have turned on Depth write on every part suddenly object was rendered properly.
unfortunately, I am not able to export GLB/GLTF with those settings :(.
Is there any way to make it work?
model : https://drive.google.com/file/d/1-imFL25voOai8TotyN8MxlukkC2j8p3B/view?usp=sharing