Material1
on this model stays transparent
event after I’m toggling off the transparent property using three.js editor.
Changing the Blending
property doesn’t work as well.
Seems to work just fine on Babylonjs Sandbox though after changing the Transparency mode
to opaque
.
Any idea on how to make this model opaque on three.js
as well?
Thanks.
When using the BLEND
alpha mode, transparent
is set to true
and depthWrite
is set to false
. It seems setting the latter one to true
(the default value) fixes the model.
Thanks @Mugen87
I’ve tried to change the transparent
and depthWrite
properties but nothing seems to work.
BTW, when using three.js
REVISION 120
it looks like the model is not transparent even if defined so.
I’ve tested this a few minutes ago in the three.js
browser and it looked good. Do you mind sharing a glitch that shows what you are currently doing?
Sure, hope this helps:
I just dragged the model to the editor, added lights and toggled the transparent
and the depthWrite
properties.
Doesn’t matter what I do, it doesn’t change to opaque.
I was actually asking for a glitch, not screenshots .
I’ve added one myself it seems the model loads fine. Do you mind modifying the glitch in order to demonstrate the issue?
Live demo: https://jewel-luxurious-lyre.glitch.me
1 Like
I was actually asking for a glitch, not screenshots .
I wasn’t familiar with the platform
I’ve added one myself it seems the model loads fine.
Actually works fine for me too.
Maybe a bug on three.js editor?
Anyways the depthWrite
is what I’m looking for, just didn’t work their.
Thanks!