I have an object .glb that I load to scene with no problem (the first time):
But when I set it visible to false and then to true the object will not appear anymore, however when I try to do the same process with other objects, they appear.
Is a problem with a texture of object? Because I think that method
objectToShow.visible = true; works because I have used it for other objects and they work fine.
Thanks for help.