Hello
I have a problem with visibility some materials in my mesh. Of course I have enabled DoubleSide ( node.material.side = THREE.DoubleSide; ) but there is still problem as shown in the picture below:
I have checked node.material.name where is shown name of material and there isn`t all materials:
But in front of mesh are shown all materials correctly.
Loaders OBJ+MTL:
var mtlLoader = new THREE.MTLLoader();
mtlLoader.setPath( 'obj/700/' );
mtlLoader.load( '700.mtl', function( materials ) {
materials.preload();
var objLoader = new THREE.OBJLoader();
objLoader.setMaterials( materials );
objLoader.setPath( 'obj/700/' );
objLoader.load( '700.obj', function ( object ) {
object.traverse(function(node) {
if(node.material) {
node.material.side = THREE.DoubleSide;
//node.material.shading = THREE.FlatShading;
console.log(node.material.name);
if(node.material.name == 'tubes') {
node.material.shading = THREE.FlatShading;
node.material.shininess = 20;
node.material.reflectivity = 0.5;
node.material.specular = new THREE.Color(0xffffff);
}
}
});
//object.receiveShadow = true;
scene.add( object );
}, onProgress, onError );
});