https://didisoftwares.ddns.net/6
The final idea is that with just 2 lines I can import a model and attach a set of animations to it.
I’m creating a class to easily work with the animations of humanoid characters, being able to import both the models and the animations created by mixamo. The difference is that you can use just 1 JSON file with all the animations, for several different models. I’m still working on the editor. uses the ideas of bone repositioning and scaling already discussed in the forum.