Hi my objects goes disappear when camear go close even not very near.
I think I have to do something with orginal mesh that rigged. but I don’t have any idea what should I have to do…
Please help i’m very confused…
when I move original mesh it clipped…
The issue is not super clear from your example, but my guess is that it has to do with your camera’s near/far setting. Can you check what those are set to?
I make video by three js official editor and I checked my view also, perspective camera, near : 0.1
How about the camera far?
my own view’s camera far is 1000
Does the issue still occur if you change the near value to something like “-1000”. While your camera’s near typically shouldn’t be in that range, it may give you some insight.
As I know Camera near value can’t be set under 0. When I change near value to -1000 I can;t see anything in my scene just black screen