Hey Everyone… I am creating a sphere with a MeshStandardMaterial while having orbit control installed, in the material property I am having a THREE.DoubleSide. So when I zoom inside the sphere I can see the material from the inside, which is what I wanted but, I also wanted to be able to also see the outside of the sphere while still seeing the inside of the sphere material. Is that even possible?
I guess if I am able to control how much opacity the material has from the inside, I will be able to see the outside while also seeing the material inside. I am completely clueless so if anyone has an idea, that would be really helpful.
Thanks in advance
