Hey, This is my fist post here, so please forgive me if I am asking too many questions. I am VERY new to three.js, and WebGL as a whole. Actually, I’m kinda new to JavaScript… there I said it.
But I am trying to put together a small project of planets. I ran across the discussion found here and it is almost exactly what I have been looking for.
I made a few edits to remove things that I don’t need/want, and have this (hopefully that fiddle shows up):
The first things I’d like to do is remove that loading screen, as well as the black background.
Then I want to be able to show the planet in a div/container so that I can add a different CSS background.
The last thing I’d like help on is that I will have a list of planets. I want to be able to click on a planet name and have the planet texture change based on whatever name is clicked.
What I have in mind is VERY close to what has been done here:
http://jeromeetienne.github.io/threex.planets/examples/select.html#Earth
and
But I’m hoping there is a less verbose way of switching the planet textures in JS than using the else if statements.
I know I’m asking a lot, but I appreciate any and all help you all can provide.
Thanks.