Let’s say I created a 3D city with a lot of BoxGeometry, that I merged into one geometry. Now I have a 3D city mesh with one texture, but I would like to have different textures for each building. But is it even possible with merged geometry?
Thanks
Hi!
Have a look into this topic for some ideas: Keyboard of merged geometries
I used a texture atlas to put different glyphs on merged geometries.
1 Like