Good morning, I have a demo that I never updated in the last year but I’m noticing that the env map is no longer working since I updated my iPhone to iOS 17, I tested with an iOS emulator running 16 and it’s working…
const [gltf, texture] = await Promise.all([
this.loader.loadAsync(environment.config.modelUrl),
this.exrLoader.loadAsync('assets/env/studio1.exr')
]);
texture.matrixAutoUpdate = false;
texture.mapping = THREE.EquirectangularReflectionMapping;
scene.environment = texture;
What am I missing? Texture is loading correctly but not showing on the scene, no errors
link to the demo: https://configurator.endor.studio/