Made in Threlte, modelled and textured almost everything in Blender (only a handful of models were imported).
Repository: GitHub - sen-trie/basil-club
Made in Threlte, modelled and textured almost everything in Blender (only a handful of models were imported).
Repository: GitHub - sen-trie/basil-club
Nice to see another Threlte project ![]()
This looks great- digging the cozy vibes.
Thank you! ![]()
Nicely done.
Dioramas are some special genre that is always captivating.
Is the choice of orthographic projection deliberate? Sometimes it might be confusing to the eye.
Thank you!
Yes I choose orthographic projection deliberately, I wanted to make sure the model was “uniform” in that both sides appeared equal in length on first view as I wanted to get that isometric look similar to those facebook games from the early 2000s
Unfortunately, this also has the side-effect of making the interactable small room (which is wrapped in a ) at the bottom look weird since its more of a cuboid than a proper cube. If I had known, I would have chosen to use a different (perspective) camera instead