I am trying to make a game that requires the camera to be high above the ground. I want it to look like the world goes on forever, like if you were really high IRL. I want it to look like Cesium JS but I want my own terrain. I’ve tried chunking with LOD but I still only render a few chunks at a time.
Is there any example yall can point me to or any ideas of how I can make this work? Thanks