I have some questions about importing models.
I heard its no problem to import files until file size is bigger then 50MB.
I imported a file size for test procedure with 170MB. I could import it (after a long time), but the whole program was shaky and when using OrbitControls the program overall was very lagy and shaky, so it just could’t handle this file size.
Lets say i have a huge file with f.e. 1Gb file size and f.e. with .stl format.
- Is it possible, if the file contains many objects (f.e. it would be a house with many levels) that instead of importing the 1GB file, i could import 20x 50MB files. Would the program still be shaky or can the program just handle many smaller files better… Would the program still be shaky? Is there a max file size for all objects together or just the max file size for single files?
- is there a way to import a huge file somehow, but just render parts of the object? For example if i am on level 1 in my building i just render level 1 and all other levels will not be rendered. When going to level 2, level 1 will not be rendered anymore, but level 2 gets rendered.