So, I’m using ThreeJS during my internship and I was asked to try to load some models from my work and they are huge because of details (some of them over 1gb). First, I tried to load .obj models (the extension I got them) but they were too large. Then, I converted them to GLTF and they were also too large. Then, I tried to use Draco and my models where compressed to about 90% of its file sizes but it takes too much RAM to decompress (over 13gbs on Firefox). The models doesn’t have textures and I can use basic material on them. My final test was to convert them to .nxs (Nexus file) but the converted model lost a lot of the details. Any help on that??
The models I need to load are similar to this:
PS: Sorry about grammar, English is not my main language.