I wonder how many trees get burnt down and kids get neglected from three.js churn

I ask myself :thinking: the question (which has perhaps already been answered somewhere?) what the technical reasons are for the approximately monthly phase.

I could imagine that if the changes are collected over 3 or 6 months, things get confusing and then possibly still existing errors are more difficult to correct. Will the total cost be considerably greater?

Surely the experts who always need the very latest features can work with the files available on Github at any given time?

Two years ago I tried “raycast for multi material”. It didn’t work then. But it could be made usable beside the official revision. See [SOLVED] Raycaster - MultiMaterial - #5 by hofk

Used there Modify indexed BufferGeometry (mouse or input)

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