I would like to load a cad model with three.js in a react app. The model is a machine that is supposed to perform movements. The problem is that it is a chain of movements, like a robot arm.
I don’t know how to proceed. Do I need inverse kinematics for this? Or is there another way? Can I introduce parent-child relationships and do something with them?
Or do I have to animate it using Blender?
As you see, i want to acces each part degrees of freedom.
The yellow part is able to rotate around the green part. But the orange part is linked to the yellow part above the red part, so it can rotate around red part.
So it´s a chain of movements. If yellow rotates, the linking point rotates too, so the orange part have to rotate too.
How can i manage this? how to set degrees of freedom for each part and how to fix orange part and yellow part on the linking point?