How to make 3D smoke

If something like this is what you want, then it’s achievable with sprites like @Chaser_Code has suggested. In the gif I move sprites up and enlarge them slightly as they move. At some point their transparency starts to fade until they are no longer visible. Add some randomization into the process and a bit of coloring - and you get something looks quite believable.
smoke_particles_2022_02_06

here are the color and scale(controls size) curves I use for the particles:
image

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