How to format three.js example to allow local editing

I’m using MAMP to work with THREE.js on my local machine. Is it possible to duplicate the ‘basic/uv-transform’ example in ‘materials/nodes’ and have it run locally, to allow replacement of the textures. Specifically trying to apply to an image an alpha map that can be scaled/offset and rotated.

Have you seen https://threejs.org/docs/#manual/introduction/How-to-run-things-locally?

Thanks for your reply. I have looked at that page-- should I " Change local files security policy" for Chrome? All my other THREE stuff runs fine with MAMP-- and the examples run from the three.js-master folder I have copied there. Just can’t figure out how to duplicate/rename/edit an example…

I have XAMPP installed on my computer, but I hardly use it.

With Firefox there are almost no problems to run things locally!

Even a recording with the microphone works on PC, tablet and mobile phone.

Test it.
You can download the zip file:
[Solved] Example of audio recording?

or copy the source code:
view-source:http://threejs.hofk.de/audioBasic/index.html


Then all you have to do is run the scripts

 src="three/three.min.94.js"
 src="three/OrbitControls.js"
 src="three/THREEx.WindowResize.js"

into the appropriate folder.

Maybe the scripts are not in the right place for your copies. (It was my fault at first!)

I use Fenix