Hi, I am trying to achieve the result
Searching, I closest I have come across is EdgesGeometry which highlights every single edge, but what I am looking for is just the boundary edges.
Please help me out guys
Hi, I am trying to achieve the result
Searching, I closest I have come across is EdgesGeometry which highlights every single edge, but what I am looking for is just the boundary edges.
Please help me out guys
Have you already tried OutlinePass
? This approach is based on post-processing and demonstrated by this demo: three.js examples
Cool. That slipped me. Thanks!
That worked but I have gizmos rendered as a portals on top of scene. Adding Postprocessing just messes up the depth. Is there any other way it can be solved?