I want to draw many grids on the screen to use as my background, and I use a grid image as a texture to draw,through a lot of grid plane mesh to make what I want,like this:
When I looked at it from the top down, it looked OK, but when I looked at it from the side, the display was very poor and the texture was badly distorted
I suspect serration, but with anti-aliasing turned on it still doesn’t work
rendering.updateContextParameters({
antialias: true,
});
rendering.main.postprocessings.updateRenderTargetSamples(4);
rendering.main.sceneRendering.updateRenderTargetSamples(4);
I would like to ask what the cause of this problem is and any help with this problem would be appreciated