I have 2 VR devices for testing. An Oculus Quest and an Oculus Rift S. I have developed a WebXR based painting project based on this example.
I see that the grid helper lines are flickering on the Oculus Quest. But they seem to render fine without any issues on the Rift S. Has anyone else here on the forums faced the same issue?
Is there some setting with respect to the Oculus quest device itself? Or is this is a bug on this device?
If anyone else has faced/is facing this issue please let me know.
I’ve tested with Oculus Quest today and I can’t say that the lines are flickering. There are some aliasing issues but I’ve seen those in other applications, too.
Also, a curious question - since I don’t have OQ - do the lines flicker when you change the colors to something more distanced on the spectrum? Black / white, red / blue? On the videos both colors seem to be gray - it may be something with hardware tone mapping / aliasing two similar colors?