Fixing Line Overlays on .glb Objects with Shadow Activation

Resolving Line Overlays on .glb Models during Shadow Activation using “https://gltf.pmnd.rs/” - Blender or Three.js Solution? (Reference Images Included)


that’s shadow acne. you fix it with the bias, and normalBias. try shadow-bias={-0.00001} (on the light) and add/remove zero’s until it’s OK.