'fbxTree.Objects.Deformer[deformerID].attrName' Error when importing .fbx model

Hi, hope you’re doing good.

I’m trying to import a .fbx model that’s rigged/animated and also utilizes morph targets. However, I get the following error in the browser’s console and the model doesn’t get added to the scene.

The same model loads into Three.js totally fine when it’s static/without the animations and rig.

Would appreciate any insight as to what might be causing the error.