You can fold a PlaneGeometry in the shader.
A dynamically deformable circle (+shader) - #6 by hofk
But to get such a natural drape, such a curved shape is certainly not easy.
You can fold a PlaneGeometry in the shader.
A dynamically deformable circle (+shader) - #6 by hofk
But to get such a natural drape, such a curved shape is certainly not easy.