I would try some combination of:
- FBX -> THREE.FBXLoader
- FBX -> FBX2GLTF -> THREE.GLTFLoader
- Houdini Sketchfab uploader -> THREE.GLTFLoader
I think those should preserve most of what you describe, lights are not yet finalized in glTF though.
I would try some combination of:
I think those should preserve most of what you describe, lights are not yet finalized in glTF though.