Hi all,
I’ve seen examples of instanced geometry in threeJS and I was wondering if it’s possible to set that up in the editor… bring in a model once and place it several times within the scene.
thank you
Hi all,
I’ve seen examples of instanced geometry in threeJS and I was wondering if it’s possible to set that up in the editor… bring in a model once and place it several times within the scene.
thank you
There is no support for InstancedMesh
. However, it’s an open point in the following issue at GitHub:
I see… good to know
thank you for your quick response.