drei reveal demo + full source

made this today, it’s relatively simple, but probably my favourite demo til now: https://twitter.com/0xca0a/status/1354831356354850819

it contains a new groundreflector that we made, it’s based on three.meshphysicalmaterial and takes surface roughness into account, so that certain spots get less blurry or have none at all, it’s actually quite close to some blender mockups i made, which is awesome.

demo: https://bfplr.csb.app
code: drei reflector - CodeSandbox


It’s a nice effect. Good work.