Hello everyone!
I am looking for a threejs expert who can create a new tab/window within the threejs editor that has a library of (textures/materials/shaders) which can be drag and dropped onto objects in the scene. See attached image.
Here is an example of some available (textures/materials/shaders) that will be adding to this viewer:
https://threejs.org/examples/webgl_shaders_ocean.html
We could start out with a few dozen options from the links above and if all goes well, we can add many more on an on going basis.
If you have an eye for textures and are interested in this project then please send me a private message with any questions and your proposal on timeframe and cost.
Thank you!