Does threejs load UV material fast for large gridSize

Does threejs load UV material fast for large gridSize in threejs

Expected
fast loading 2s

Summary

Story
I have stone-tile-2x2.png with size 124 Kb and grid with N gridSize (40+40)+(40+40) + (40+40)+(40+40) + (40+40)+(40+40)

Loading takes about 9 seconds (localhost) for this grid size

For optimization I have an option to load glb object, it much faster to work with,
in same time it requires 124 Mb

Different option is to use prefetched material (cache) it doesn’t provides significant speedup

Dont think that it would break rule if I would use variation of tiles and materials (< 20 materials)
And transition of two materials (< 8 materials)