Does threejs load UV material fast for large gridSize in threejs
Expected
fast loading 2s
Summary
Story
I have stone-tile-2x2.png with size 124 Kb and grid with N gridSize (40+40)+(40+40) + (40+40)+(40+40) + (40+40)+(40+40)
Loading takes about 9 seconds (localhost) for this grid size
For optimization I have an option to load glb object, it much faster to work with,
in same time it requires 124 Mb
Different option is to use prefetched material (cache) it doesn’t provides significant speedup
Dont think that it would break rule if I would use variation of tiles and materials (< 20 materials)
And transition of two materials (< 8 materials)