I participated in the Mini Game Jam 63, that lasted 3 days over the weekend. Here is the game I submitted :
Rules of the jam :
- Must be done in 3 days
- Must be made exclusively with this color palette ( meaning no anti-aliasing, no alpha, no lights… )
- Themed “Future”
Given the limitation with the color palette I chose to give it a wireframe look so one can better understand the shapes displayed. I used Matter.js for the 2D physics, which I strongly recommend because it’s easy to setup.
regrets list :
If I had got more time, I had liked to add some physical objects proper to each dimension. I prepared everything for it, there is 4 physical worlds and the cube is transferred from one to the other. Also I wanted to use this amazing shader by @prisoner849 and @gkjohnson but struggled a bit to implement. The game also need some particles so gravity direction is more obvious, and the level design is a mess near the end where the difficulty ramps up way to fast. I’d like to add touch control for mobile.