Hi all. This is my first game in three.js
It is necessary to hold the green cube to the exit and not get under the red cubes.
Simple, but catchy
Maybe it’s a good idea to add a short description to your initial post. This will let potential players know what your game is about.
Nice game man
I remember when I made my first game with three.js. It was really wonky. Still kinda works.
Good luck and godspeed with your future adventures in WebGL, my friend!
catchy, couldnt pass 6
@pailhead The same
You need tuch yellow ball and you movement will be faster
I thought there should be a cheat code.
Unfortunately, IDDQD
doesn’t work
I like it. Good job. But why is it soo hard for my notebook? I think you need to optimize your game.
Very cool game! Really liked it. I noticed that the red cubes sometimes move a bit faster and sometimes a bit slower. This sort of irregular movement happens to me to, when I am programming with Three.js. Haven’t yet figured what might be causing it. I even tried taking into account the elapsed time to know how much to move a object, still no avail. The movement is never completely uniform.
Cool, I like.
Good game, lots of fun!
Quite addicting!
Level 6 and 9 are definitely the hardest. Level design is interesting enough to keep me playing until the end, a tip about the balls giving you speed in-game would be helpful.
Great logic, just work on the performance - FPS in the 5-8MAX range - I think it’s a shadow.