Hello, I am trying to add decals to a Tajine Plate mesh, but it somehow doesn’t appear in the bottom part, also the image looks duplicated along the seam and distorted somehow.
Here are the decalMaterial properties.
map: decalTexture,
transparent: true,
depthTest: false,
depthWrite: false,
polygonOffset: true,
polygonOffsetFactor: -5,
polygonOffsetUnits: 1,
blending: THREE.NormalBlending,
and the positions
const decalSize = new THREE.Vector3(0.15, 0.15, 0.15);
const decalPosition = new THREE.Vector3(0, 0.5, 0.02);
const decalOrientation = new THREE.Euler(0, Math.PI / 2, 0);