so tween js moves the camera position and orbitcontrols target to specified points ( the onUpdate callback is used to update both the values)
and orbitcontrols.update() in the render loop keeps the camera following the target
is there a way to add simple repeatable noise to the movement ?
i have simplex and improved noise imported but adding noise at each frame just seems to be jittering the movement and not moving smoothly
thereās a fully configurable camshake that works with any kind of control here: GitHub - pmndrs/drei: š useful helpers for react-three-fiber it lets you set pitch roll and yaw as well as frequency and intensity. it also has decay so you can use it to ābounceā the camera, like when a bomb goes off, etc.