i would like to use this type of shake Camera Shake or "Much Damage, Such WoW" (i tried using the code from this but it did not work as intended)
along with orbitcontrols and tween js
so tween js moves the
camera position and orbitcontrols target to specified points ( the onUpdate callback is used to update both the values)
orbitcontrols.update() in the render loop keeps the camera following the target
is there a way to add simple repeatable noise to the movement ?
i have simplex and improved noise imported but adding noise at each frame just seems to be jittering the movement and not moving smoothly
fiddle coming soon