Camera going through a wormhole

Hi,

Is there a way to do that scene with three.js and shaders ? https://www.youtube.com/watch?v=57sq1tjtxX0&t=415s The camera is passing thourhg a wormhole.

I think the original has been made with langage C. I am not sure it is possible as it implies some physics formula to reproduce the movement of photons (géodésique équations).

Thanks for your help

Not exactly through, but still enough to assure us that there is a way:

https://x.com/Mister_Prada/status/1983928962913866115

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