I am following this example:
I want to create some kind of “flexible tube” with it where I have 1 sided of the TubeGeometry fixed, and the ohter end moving.
I have found many articles where a camera follows the path of a TubeGeometry. That is definitely NOT what I am looking for. I would like to create somethig (more or less) like a water hose from the fire department which is loose on one end moving randomly.
(e.g. like this Waterhose on YouTube (external link!)
Can I do this with a TubeGeometry ? If so how can I animate the path ?