I’m exporting GLTF model from blender. And for some reason in Threejs scene ambient color doesn’t effect imported model at all.
Directional light works, but still it looks dark.
var al = new THREE.AmbientLight( 0x324891 );
al.intensity = 10;
scene.add( al );
var dl = new THREE.DirectionalLight( 0xffffff, 1 );
dl.position.set( 0, 100, 0 );
scene.add( dl );