Hello! I’m trying to import a native 3ds file with threejs. The 3ds file looks good in https://3dviewer.net/, but in threejs, all objects are postioned at (0,0,0), so any transformation is lost.
Do you know why this is happening? The 3ds file was exported from another software. Could it be an incompatibility issue or is there a setting in threejs that I am missing?
Thanks from help!