3ds import does not load objects position

Hello! I’m trying to import a native 3ds file with threejs. The 3ds file looks good in https://3dviewer.net/, but in threejs, all objects are postioned at (0,0,0), so any transformation is lost.

Do you know why this is happening? The 3ds file was exported from another software. Could it be an incompatibility issue or is there a setting in threejs that I am missing?

Thanks from help!

Can you please share the 3DS file in this thread?

Hi, thanks for you answer! Unfortunately, I can not share it, for the moment. I should mention that I tried to load that 3ds file in Blender too and I have the same issue there.

Without a model intended for reproduction it will be hard to investigate this issue.