3D portfolio [interactive]

This is my 3D portfolio:
https://www.thegounis.com/

I used blender to create the animations and the buildings, Illustrator for the svgs and created some custom shaders to animate the low-poly water

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Not a bad game. I think it would be good to improve the underwater part of the gameplay :wink:

Any chance you’d be willing to share the github repo? This looks pretty interesting.

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Great way of presenting yourself. Very cool

Nice work, how does the animation be effective when you use the shaders, this issue has confused me a long time